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A simple slate that renders a knob in single material and modifies the material on value change.
| Name | SAudioMaterialKnob |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/AudioMaterialSlate/SAudioMaterialKnob.h |
| Include Path | #include "AudioMaterialSlate/SAudioMaterialKnob.h" |
Syntax
class SAudioMaterialKnob : public SLeafWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SLeafWidget → SAudioMaterialKnob
- FSlateControlledConstruction → SWidget → SLeafWidget → SAudioMaterialKnob
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnMouseCaptureBegin | FSimpleDelegate | Holds a delegate that is executed when the mouse is pressed and a capture begins. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| OnMouseCaptureEnd | FSimpleDelegate | Holds a delegate that is executed when the mouse is let up and a capture ends. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| OnValueChanged | FOnFloatValueChanged | Holds a delegate that is executed when the knob's value changes. | AudioMaterialSlate/SAudioMaterialKnob.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioMaterialKnobStyle | const FAudioMaterialKnobStyle * | Holds the style for the Slate. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| bIsFineTune | bool | Whether or not we're in fine-tune mode. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| bIsFocusable | TAttribute< bool > | Holds a flag indicating whether knob will be keyboard focusable. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| bLocked | TAttribute< bool > | Holds a flag indicating whether the knob is locked. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| bMouseUsesStep | TAttribute< bool > | Holds a flag indicating whether the knob uses steps when roating on Mouse move. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| CachedCursor | EMouseCursor::Type | Holds the initial cursor in case a custom cursor has been specified, so we can restore it after dragging the slider. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| DesiredSizeOverride | TAttribute< TOptional< FVector2D > > | Holds the optional style for the Slate. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| DynamicMaterial | TWeakObjectPtr< UMaterialInstanceDynamic > | Holds the Modifiable Material that represent the Knob. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| FineTuneSpeed | TAttribute< float > | Holds the amount to adjust the knob On Mouse move & FineTuning | AudioMaterialSlate/SAudioMaterialKnob.h | |
| MouseDownPosition | FVector2D | The position of the mouse when it pushed down and started rotating the knob. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| MouseDownValue | float | The value when the mouse was pushed down | AudioMaterialSlate/SAudioMaterialKnob.h | |
| Owner | TWeakObjectPtr< UObject > | Holds the owner of the Slate. | AudioMaterialSlate/SAudioMaterialKnob.h | |
| PixelDelta | int32 | The max pixels to go to min or max value (clamped to 0 or 1) in one drag period | AudioMaterialSlate/SAudioMaterialKnob.h | |
| StepSize | TAttribute< float > | Holds the amount to adjust the value when steps are used | AudioMaterialSlate/SAudioMaterialKnob.h | |
| TuneSpeed | TAttribute< float > | Holds the amount to adjust the knob On Mouse move | AudioMaterialSlate/SAudioMaterialKnob.h | |
| ValueAttribute | TAttribute< float > | Holds the knobs current Value. | AudioMaterialSlate/SAudioMaterialKnob.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialInstanceDynamic * ApplyNewMaterial() |
Apply new material to be used to render the Slate. | AudioMaterialSlate/SAudioMaterialKnob.h | |
void Construct
(
const FArguments& InArgs |
Constructs this widget with InArgs | AudioMaterialSlate/SAudioMaterialKnob.h | |
const float GetOutputValue
(
const float InSliderValue |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
const float GetSliderValue
(
const float OutputValue |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
bool IsLocked() |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
void SetDesiredSizeOverride
(
const FVector2D Size |
Set desired size of the Slate | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetFineTuneSpeed
(
const float InMouseFineTuneSpeed |
Set the FineTuneSpeed attribute | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetLocked
(
const bool InLocked |
Set the bLocked attribute | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetMouseUsesStep
(
const bool InUsesStep |
See the bMouseUsesStep attribute | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetOutputRange
(
const FVector2D Range |
Set the output range of the Knob | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetStepSize
(
const float InStepSize |
Set the StepSize attribute | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetTuneSpeed
(
const float InMouseSpeed |
Set the TuneSpeed attribute | AudioMaterialSlate/SAudioMaterialKnob.h | |
void SetValue
(
const TAttribute< float >& InValueAttribute |
Set the Value attribute | AudioMaterialSlate/SAudioMaterialKnob.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 OnPaint
(
const FPaintArgs& Args, |
SWidget. | AudioMaterialSlate/SAudioMaterialKnob.h |
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector2D ComputeDesiredSize
(
float |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
virtual bool IsInteractable() |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
| AudioMaterialSlate/SAudioMaterialKnob.h | |||
| AudioMaterialSlate/SAudioMaterialKnob.h | |||
virtual FReply OnMouseButtonDown
(
const FGeometry& MyGeometry, |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
virtual FReply OnMouseButtonUp
(
const FGeometry& MyGeometry, |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
virtual FReply OnMouseMove
(
const FGeometry& MyGeometry, |
AudioMaterialSlate/SAudioMaterialKnob.h | ||
virtual bool SupportsKeyboardFocus() |
AudioMaterialSlate/SAudioMaterialKnob.h |