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API > API/Plugins > API/Plugins/AudioWidgets > API/Plugins/AudioWidgets/FAudioSpectrogramViewport > API/Plugins/AudioWidgets/FAudioSpectrogramViewport/FHistoryFrameData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHistoryFrameData
(
FHistoryFrameData&& Other |
Include a move constructor due to being non-copyable. | AudioSpectrogramViewport.h | |
FHistoryFrameData
(
const FAudioSpectrogramFrameData& SpectrogramFrameData, |
Construct a history row to store the given spectrum data. Optionally also specify the pixel bucket mode to pre-allocate space for mips if required. | AudioSpectrogramViewport.h |
FHistoryFrameData(FHistoryFrameData &&)
Description
Include a move constructor due to being non-copyable.
| Name | FHistoryFrameData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/AudioSpectrogramViewport.h |
| Include Path | #include "AudioSpectrogramViewport.h" |
| Source | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Private/AudioSpectrogramViewport.cpp |
FHistoryFrameData
(
FHistoryFrameData && Other
)
FHistoryFrameData(const FAudioSpectrogramFrameData &, const EAudioSpectrogramFrequencyAxisPixelBucketMode)
Description
Construct a history row to store the given spectrum data. Optionally also specify the pixel bucket mode to pre-allocate space for mips if required.
| Name | FHistoryFrameData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Public/AudioSpectrogramViewport.h |
| Include Path | #include "AudioSpectrogramViewport.h" |
| Source | /Engine/Plugins/Runtime/AudioWidgets/Source/AudioWidgets/Private/AudioSpectrogramViewport.cpp |
FHistoryFrameData
(
const FAudioSpectrogramFrameData & SpectrogramFrameData,
const EAudioSpectrogramFrequencyAxisPixelBucketMode InFrequencyAxisPixelBucketMode
)