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API > API/Plugins > API/Plugins/AudioWidgets > API/Plugins/AudioWidgets/AudioMaterialSlate > API/Plugins/AudioWidgets/AudioMaterialSlate/FAudioMaterialEnvelopeSettings
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Envelope|Attack")
float AttackTime
Remarks
Time the Value reaches the Attack stage. Attack is the time taken for the rise of the level from zero to a given value.