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API > API/Plugins > API/Plugins/AudioSynesthesiaCore
Settings for the Constant Q Non-Real-Time Factory.
| Name | FOnsetNRTSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/OnsetNRTFactory.h |
| Include Path | #include "OnsetNRTFactory.h" |
Syntax
class FOnsetNRTSettings : public IAnalyzerNRTSettings
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnsetNRTSettings() |
OnsetNRTFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDownmixToMono | bool | If true, all channels are mixed together with equal power before analysis. | OnsetNRTFactory.h | |
| OnsetStrengthSettings | FOnsetStrengthSettings | OnsetNRTFactory.h | ||
| PeakPickerSettings | FPeakPickerSettings | OnsetNRTFactory.h |