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Unreal Engine C++ API Reference > Plugins > AudioSynesthesiaCore > FOnsetNRTResult
References
Module | AudioSynesthesiaCore |
Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/OnsetNRTFactory.h |
Include | #include "OnsetNRTFactory.h" |
Source | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/OnsetNRTFactory.cpp |
void GetChannels
&40;
TArray< int32 > & OutChannels
&41; const
Remarks
Retrieve the channels available in the result.