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Factory for creating FOnsetNRT workers and results
| Name | FOnsetNRTFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/OnsetNRTFactory.h |
| Include Path | #include "OnsetNRTFactory.h" |
Syntax
class FOnsetNRTFactory : public IAnalyzerNRTFactory
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetName() |
Name of this analyzer type. | OnsetNRTFactory.h | |
virtual FString GetTitle() |
Human readable name of this analyzer. | OnsetNRTFactory.h | |
virtual TUniquePtr< IAnalyzerNRTResult > NewResult() |
Create a new FOnsetNRTResult. | OnsetNRTFactory.h | |
virtual TUniquePtr< IAnalyzerNRTWorker > NewWorker
(
const FAnalyzerNRTParameters& InParams, |
Create a new FOnsetNRTWorker | OnsetNRTFactory.h |