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API > API/Plugins > API/Plugins/AudioSynesthesiaCore > API/Plugins/AudioSynesthesiaCore/FLoudnessAnalyzer
Description
Calculate the perceptual energy for the input samples. The number of input samples must be equal to the FFTSize supplied in FLoudnessAnalyzerSettings.
| Name | CalculatePerceptualEnergy |
| Type | function |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h |
| Include Path | #include "LoudnessAnalyzer.h" |
| Source | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/LoudnessAnalyzer.cpp |
float CalculatePerceptualEnergy
(
TArrayView < const float > InSampleView
)