Navigation
Unreal Engine C++ API Reference > Plugins > AudioSynesthesiaCore
Inheritance Hierarchy
- IAnalyzerNRTSettings
- FConstantQAnalyzerSettings
- FConstantQNRTSettings
References
Module | AudioSynesthesiaCore |
Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/ConstantQNRTFactory.h |
Include | #include "ConstantQNRTFactory.h" |
Syntax
class FConstantQNRTSettings :
public Audio::IAnalyzerNRTSettings,
public Audio::FConstantQAnalyzerSettings
Remarks
Settings for the Constant Q Non-Real-Time Factory.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
float | AnalysisPeriod | Time, in seconds, between constant Q frames. |
![]() |
bool | bDownmixToMono | If true, all channels are mixed together with equal power before analysis. |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |