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Settings for the Constant Q Non-Real-Time Factory.
| Name | FConstantQNRTSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/ConstantQNRTFactory.h |
| Include Path | #include "ConstantQNRTFactory.h" |
Syntax
class FConstantQNRTSettings :
public IAnalyzerNRTSettings,
public Audio::FConstantQAnalyzerSettings
Inheritance Hierarchy
- FPseudoConstantQKernelSettings → FConstantQAnalyzerSettings → FConstantQNRTSettings
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstantQNRTSettings() |
ConstantQNRTFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnalysisPeriod | float | Time, in seconds, between constant Q frames. | ConstantQNRTFactory.h | |
| bDownmixToMono | bool | If true, all channels are mixed together with equal power before analysis. | ConstantQNRTFactory.h |