Navigation
API > API/Plugins > API/Plugins/AudioMotorSimStandardComponents
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UAudioMotorSimComponent
- URevLimiterMotorSimComponent
References
| Module | AudioMotorSimStandardComponents |
| Header | /Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSimStandardComponents/Public/RevLimiterMotorSimComponent.h |
| Include | #include "RevLimiterMotorSimComponent.h" |
Syntax
UCLASS&40;ClassGroup&61;"AudioMotorSim", Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class URevLimiterMotorSimComponent : public UAudioMotorSimComponent
Remarks
Temporarily cuts throttle and reduces RPM when drifting or in the air.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AirMaxThrottleTime | ||
| float | DecelScale | ||
| float | LimiterMaxRpm | ||
| float | LimitTime | ||
| FOnRevLimiterHit | OnRevLimiterHit | ||
| FOnRevLimiterStateChanged | OnRevLimiterStateChanged | ||
| float | SideSpeedThreshold |
Overridden from IAudioMotorSim
| Type | Name | Description | |
|---|---|---|---|
| void | Reset () |
Use to reset any state that might be desired. Will be called automatically if the entire MotorSim is Reset, or call it manually. | |
| void | Update
(
FAudioMotorSimInputContext& Input, |