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API > API/Plugins > API/Plugins/AudioMotorSim > API/Plugins/AudioMotorSim/UAudioMotorSimComponent
References
| Module | AudioMotorSim |
| Header | /Engine/Plugins/Runtime/AudioMotorSim/Source/AudioMotorSim/Public/IAudioMotorSim.h |
| Include | #include "IAudioMotorSim.h" |
UFUNCTION&40;BlueprintImplementableEvent, Category&61;"AudioMotorSim", DisplayName&61;"OnUpdate"&41;
bool BP_Update
&40;
FAudioMotorSimInputContext & Input,
FAudioMotorSimRuntimeContext & RuntimeInfo
&41;
Remarks
Called every tick that this component is being updated. Use "Set Members in Struct" to update values for future components in the chain. The return value does nothing. Vestigial, does nothing.
Parameters
| Name | Description |
|---|---|
| Input | Holds values which are not saved between update frames which represent input to the simulation |
| RuntimeInfo | Holds values which are saved between update frames to represent the output or state of the simulation |