Navigation
API > API/Plugins > API/Plugins/AudioModulation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundModulationParameter
- USoundModulationParameterAdditive
References
| Module | AudioModulation |
| Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationParameter.h |
| Include | #include "SoundModulationParameter.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class USoundModulationParameterAdditive : public USoundModulationParameter
Remarks
Modulation Parameter whose values are mixed via addition.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | UnitMax | Unit maximum of modulator. Maximum is only enforced at modulation destination. | |
| float | UnitMin | Unit minimum of modulator. Minimum is only enforced at modulation destination. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundModulationParameterAdditive
(
const FObjectInitializer& ObjectInitializer |
Overridden from USoundModulationParameter
| Type | Name | Description | |
|---|---|---|---|
| Audio::FModulationMixFunction | Function used to mix modulator units together | ||
| Audio::FModulationNormalizedConversionFunction | Function used to convert unit value to normalized, unitless value | ||
| Audio::FModulationUnitConversionFunction | Function used to convert normalized, unitless value to unit value | ||
| float | GetUnitMax () |
||
| float | GetUnitMin () |
||
| bool | Whether or not the parameter requires a unit conversion. |