Navigation
API > API/Plugins > API/Plugins/AudioModulation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UAudioModulationStatics
References
| Module | AudioModulation |
| Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/AudioModulationStatics.h |
| Include | #include "AudioModulationStatics.h" |
Syntax
UCLASS&40;&41;
class UAudioModulationStatics : public UBlueprintFunctionLibrary
Variables
| Type | Name | Description | |
|---|---|---|---|
| AdvancedDisplay | Creates a modulation bus with the provided default value. | ||
| Keywords | |||
| WorldContext | Manually activates a modulation bus. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAudioModulationStatics
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWorld * | GetAudioWorld
(
const UObject* WorldContextObject |
Returns world associated with provided context object | |
| AudioModulation::FAudioModulationManager * | GetModulation
(
UWorld* World |
Returns modulation implementation associated with the provided world |