Navigation
API > API/Plugins > API/Plugins/AudioModulation > API/Plugins/AudioModulation/Generators
References
| Module | AudioModulation |
| Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/Generators/SoundModulationADEnvelope.h |
| Include | #include "Generators/SoundModulationADEnvelope.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundModulationADEnvelopeParams
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AttackCurve | The exponential curve factor of the attack. | |
| float | AttackTime | Attack time of the envelope (seconds). | |
| bool | bBypass | If true, bypasses envelope bus from being modulated by parameters, patches, or mixed (Envelope remains active and computed). | |
| bool | bLooping | Whether or not to loop the envelope. | |
| float | DecayCurve | The exponential curve factor of the decay. | |
| float | DecayTime | Decay time of the envelope (seconds). |