Navigation
API > API/Plugins > API/Plugins/AudioModulation
References
| Module | AudioModulation |
| Header | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h |
| Include | #include "SoundModulationPatch.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundControlModulationInput
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bSampleAndHold | Get the modulated input value on parent patch initialization and hold that value for its lifetime | |
| TObjectPtr< USoundControlBus > | Bus | The input bus | |
| FSoundModulationTransform | Transform | Transform to apply to the input prior to mix phase |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const USoundControlBus * | GetBus () |
||
| const USoundControlBus & |