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API > API/Plugins > API/Plugins/AudioGameplayVolumeEditor
| Name | FAudioGameplayVolumeEditorModule |
| Type | class |
| Header File | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolumeEditor/Public/AudioGameplayVolumeEditorModule.h |
| Include Path | #include "AudioGameplayVolumeEditorModule.h" |
Syntax
class FAudioGameplayVolumeEditorModule : public IModuleInterface
Implements Interfaces
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
AudioGameplayVolumeEditorModule.h | ||
virtual void StartupModule() |
IModuleInterface implementation | AudioGameplayVolumeEditorModule.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void HandleComponentVisualizers
(
bool bRegister |
AudioGameplayVolumeEditorModule.h | ||
void HandleCustomPropertyLayouts
(
bool bRegister |
AudioGameplayVolumeEditorModule.h | ||
void RegisterComponentVisualizer
(
FName ComponentClassName, |
AudioGameplayVolumeEditorModule.h |