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API > API/Plugins > API/Plugins/AudioGameplayVolume > API/Plugins/AudioGameplayVolume/FProxyMutator_Attenuation > API/Plugins/AudioGameplayVolume/FProxyMutator_Attenuation/Apply
- FProxyVolumeMutator::Apply()
- FProxyMutator_Attenuation::Apply()
References
| Module | AudioGameplayVolume |
| Header | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AttenuationVolumeComponent.h |
| Include | #include "AttenuationVolumeComponent.h" |
| Source | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Private/AttenuationVolumeComponent.cpp |
virtual void Apply
&40;
FAudioProxyActiveSoundParams & Params
&41; const