Navigation
API > API/Plugins > API/Plugins/AudioGameplay
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataAsset
- UAudioRequirementPreset
References
| Module | AudioGameplay |
| Header | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayRequirements.h |
| Include | #include "AudioGameplayRequirements.h" |
Syntax
UCLASS&40;BlueprintType&41;
class UAudioRequirementPreset : public UDataAsset
Remarks
UAudioRequirementPreset - A reusable GameplayTagQuery for audio
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGameplayTagQuery | Query |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAudioRequirementPreset
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Matches
(
const FGameplayTagContainer& Tags |
Returns true if the query is not empty and matches the provided tags |