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API > API/Plugins > API/Plugins/AudioGameplay > API/Plugins/AudioGameplay/UAudioComponentGroup
References
| Module | AudioGameplay |
| Header | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioComponentGroup.h |
| Include | #include "AudioComponentGroup.h" |
| Source | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Private/AudioComponentGroup.cpp |
UFUNCTION&40;BlueprintCallable, BlueprintCosmetic, Category&61;AudioComponentGroup&41;
void BroadcastStopAll&40;&41;