Navigation
API > API/Plugins > API/Plugins/AudioGameplay > API/Plugins/AudioGameplay/FAudioComponentGroupDebug
References
| Module | AudioGameplay |
| Header | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioComponentGroupDebug.h |
| Include | #include "AudioComponentGroupDebug.h" |
| Source | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Private/AudioComponentGroupDebug.cpp |
static void PrintDebugString
&40;
const FString & InString,
AActor &42; Owner,
const FColor DrawColor
&41;
Remarks
Print the final debug string above the target actor