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API > API/Plugins > API/Plugins/AudioGameplay
| Name | AudioGameplay::EComponentPayload |
| Type | enum |
| Header File | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayFlags.h |
| Include Path | #include "AudioGameplayFlags.h" |
Syntax
namespace AudioGameplay
{
enum EComponentPayload
{
AGCP_None = 0x00,
AGCP_Listener = 0x01,
AGCP_ActiveSound = 0x02,
}
}
Values
| Name | Remarks |
|---|---|
| AGCP_None | No payload |
| AGCP_Listener | Payload affects audio listeners |
| AGCP_ActiveSound | Payload affects Active Sound playback |