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API > API/Plugins > API/Plugins/AudioGameplay
References
| Module | AudioGameplay |
| Header | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioGameplayFlags.h |
| Include | #include "AudioGameplayFlags.h" |
Syntax
namespace AudioGameplay
{
enum EComponentPayload
&123;
AGCP_None = 0x00,
AGCP_Listener = 0x01,
AGCP_ActiveSound = 0x02,
&125;
}
Values
| Name | Description |
|---|---|
| AGCP_None | No payload |
| AGCP_Listener | Payload affects audio listeners |
| AGCP_ActiveSound | Payload affects Active Sound playback |