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API > API/Plugins > API/Plugins/AudioExperimentalRuntime > API/Plugins/AudioExperimentalRuntime/FChannelTypeFamily
Returns the name of the channel. For discrete this would be what speaker its mapped to etc.
| Name | FChannelName |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MetasoundExperimental/Source/AudioExperimentalRuntime/Public/TypeFamily/ChannelTypeFamily.h |
| Include Path | #include "TypeFamily/ChannelTypeFamily.h" |
Syntax
struct FChannelName
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FriendlyName | FString | TypeFamily/ChannelTypeFamily.h | ||
| Name | FName | TypeFamily/ChannelTypeFamily.h |