Navigation
API > API/Plugins > API/Plugins/AudioCaptureEditor
References
| Module | AudioCaptureEditor |
| Header | /Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Public/IAudioCaptureEditor.h |
| Include | #include "IAudioCaptureEditor.h" |
Syntax
class IAudioCaptureEditor
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Virtual destructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetCaptureDeviceInfo
(
FTakeRecorderAudioDeviceInfo& OutInfo, |
Returns the audio capture device information at the given index | |
| bool | GetCaptureDevicesAvailable
(
TArray< FTakeRecorderAudioDeviceInfo >& OutDevices |
Returns the total amount of audio devices | |
| TObjectPtr< USoundWave > | GetRecordedSoundWave
(
const FTakeRecorderAudioSourceSettings& InSourceSettings |
Returns previously recorded audio data for single channel as a USoundWave | |
| bool | Returns true if this object is in the PreRecord state indicating it is ready to record | ||
| bool | IsRecording () |
Returns true if this object is in the Recording state indicating it is currently recording | |
| bool | IsStopped () |
Returns true if this object is in the Stopped state indicating it has finished recording | |
| void | Start
(
const FTakeRecorderAudioSettings& InSettings |
Start recording audio data | |
| void | Stop () |
Stop recording audio data |