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API > API/Plugins > API/Plugins/AudioCapture > API/Plugins/AudioCapture/UAudioCaptureComponent
- UObject::BeginDestroy()
- UActorComponent::BeginDestroy()
- USceneComponent::BeginDestroy()
- USynthComponent::BeginDestroy()
- UAudioCaptureComponent::BeginDestroy()
References
| Module | AudioCapture |
| Header | /Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureComponent.h |
| Include | #include "AudioCaptureComponent.h" |
| Source | /Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureComponent.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.