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Unreal Engine C++ API Reference > Plugins > AudioCapture
References
Module | AudioCapture |
Header | /Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h |
Include | #include "AudioCapture.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FAudioCaptureDeviceInfo
Remarks
Struct defining the time synth global quantization settings.
Variables
Type | Name | Description | |
---|---|---|---|
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FName | DeviceName | The name of the audio capture device. |
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int32 | NumInputChannels | The number of input channels. |
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int32 | SampleRate | The sample rate of the audio capture device. |