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API > API/Plugins > API/Plugins/AssetReferenceRestrictions > API/Plugins/AssetReferenceRestrictions/UAssetReferencingPolicySubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TValueOrError< void, TArray< FAssetReferenceError > > ValidateAssetReferences
(
const FAssetData& Asset |
Check the outgoing references of the given asset according to the asset registry and return details of any errors. | AssetReferencingPolicySubsystem.h | |
TValueOrError< void, TArray< FAssetReferenceError > > ValidateAssetReferences
(
const FAssetData& Asset, |
AssetReferencingPolicySubsystem.h |
ValidateAssetReferences(const FAssetData &)
Description
Check the outgoing references of the given asset according to the asset registry and return details of any errors.
| Name | ValidateAssetReferences |
| Type | function |
| Header File | /Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Public/AssetReferencingPolicySubsystem.h |
| Include Path | #include "AssetReferencingPolicySubsystem.h" |
| Source | /Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Private/AssetReferencingPolicySubsystem.cpp |
TValueOrError < void, TArray < FAssetReferenceError > > ValidateAssetReferences
(
const FAssetData & Asset
) const
ValidateAssetReferences(const FAssetData &, const EAssetReferenceFilterRole)
| Name | ValidateAssetReferences |
| Type | function |
| Header File | /Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Public/AssetReferencingPolicySubsystem.h |
| Include Path | #include "AssetReferencingPolicySubsystem.h" |
| Source | /Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Private/AssetReferencingPolicySubsystem.cpp |
TValueOrError < void, TArray < FAssetReferenceError > > ValidateAssetReferences
(
const FAssetData & Asset,
const EAssetReferenceFilterRole Role
) const