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API > API/Plugins > API/Plugins/AssetManagerEditor > API/Plugins/AssetManagerEditor/ReferenceViewer > API/Plugins/AssetManagerEditor/ReferenceViewer/UEdGraph_ReferenceViewer
References
| Module | AssetManagerEditor |
| Header | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/EdGraph_ReferenceViewer.h |
| Include | #include "ReferenceViewer/EdGraph_ReferenceViewer.h" |
| Source | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.cpp |
bool GetSelectedAssetsForMenuExtender
(
const class UEdGraphNode * Node,
TArray < FAssetIdentifier > & SelectedAssets
) const
Remarks
If you're extending the reference viewer via GetAllGraphEditorContextMenuExtender you can use this to get the list of selected assets to use in your menu extender