Navigation
API > API/Plugins > API/Plugins/AssetManagerEditor > API/Plugins/AssetManagerEditor/ReferenceViewer
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UEdGraphNode_Reference
References
| Module | AssetManagerEditor |
| Header | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/EdGraphNode_Reference.h |
| Include | #include "ReferenceViewer/EdGraphNode_Reference.h" |
Syntax
UCLASS ()
class UEdGraphNode_Reference : public UEdGraphNode
Constructors
| Type | Name | Description | |
|---|---|---|---|
UEdGraphNode_Reference
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| void | GetAllIdentifiers
(
TArray< FAssetIdentifier >& OutIdentifiers |
Returns all identifiers on this node including virtual things | |
| void | GetAllPackageNames
(
TArray< FName >& OutPackageNames |
Returns only the packages in this node, skips searchable names | |
| FAssetData | GetAssetData () |
||
| UEdGraphPin * | |||
| FAssetIdentifier | Returns first asset identifier | ||
| bool | |||
| UEdGraphPin * | |||
| UEdGraph_ReferenceViewer * | Returns our owning graph | ||
| bool | IsADuplicate () |
||
| bool | IsCollapsed () |
||
| bool | IsOverflow () |
||
| bool | IsPackage () |
||
| void | SetAllowThumbnail
(
bool bInAllow |
||
| void | SetIsFiltered
(
bool bInFiltered |
Nodes that are filtered out still may still show because they are between nodes that pass the filter and the root. | |
| bool |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| FSlateIcon | GetIconAndTint
(
FLinearColor& OutColor |
||
| UObject * | Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin) | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
UEdGraphNode implementation. | |
| FLinearColor | Gets the draw color of a node's title bar | ||
| FText | Gets the tooltip to display when over the node | ||
| bool | Should we show the Palette Icon for this node on the node title |