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API > API/Plugins > API/Plugins/AssetManagerEditor > API/Plugins/AssetManagerEditor/IAssetManagerEditorModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OpenSizeMapUI
(
TArray< FAssetIdentifier > SelectedIdentifiers |
Spawns size map with selected packages | AssetManagerEditorModule.h | |
void OpenSizeMapUI
(
TArray< FName > SelectedPackages |
AssetManagerEditorModule.h |
OpenSizeMapUI(TArray< FAssetIdentifier >)
Description
Spawns size map with selected packages
| Name | OpenSizeMapUI |
| Type | function |
| Header File | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
| Include Path | #include "AssetManagerEditorModule.h" |
void OpenSizeMapUI
(
TArray < FAssetIdentifier > SelectedIdentifiers
)
OpenSizeMapUI(TArray< FName >)
| Name | OpenSizeMapUI |
| Type | function |
| Header File | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
| Include Path | #include "AssetManagerEditorModule.h" |
void OpenSizeMapUI
(
TArray < FName > SelectedPackages
)