Navigation
Unreal Engine C++ API Reference > Plugins > AssetManagerEditor > IAssetManagerEditorModule
Type | Name | Description | |
---|---|---|---|
![]() |
void | OpenAssetAuditUI
(
TArray< FAssetData > SelectedAssets |
Opens asset management UI, with selected assets. Pass as value so it can be used in delegates |
![]() |
void | OpenAssetAuditUI
(
TArray< FAssetIdentifier > SelectedIdentifiers |
|
![]() |
void | OpenAssetAuditUI
(
TArray< FName > SelectedPackages |