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API > API/Plugins > API/Plugins/AssetManagerEditor > API/Plugins/AssetManagerEditor/FAssetManagerEditorRegistrySourc-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AssetManagerEditorModule.h |
|
|
|
AssetManagerEditorModule.h |
|
operator=(const FAssetManagerEditorRegistrySource &)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
| Include Path |
#include "AssetManagerEditorModule.h" |
FAssetManagerEditorRegistrySource & operator=
(
const FAssetManagerEditorRegistrySource & Other
)
operator=(FAssetManagerEditorRegistrySource &&)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
| Include Path |
#include "AssetManagerEditorModule.h" |
FAssetManagerEditorRegistrySource & operator=
(
FAssetManagerEditorRegistrySource && Other
)