Navigation
Unreal Engine C++ API Reference > Plugins > ArchVisCharacter > AArchVisCharacter
Syntax
UPROPERTY&40;EditDefaultsOnly, BlueprintReadOnly, Category&61;"ArchVis Controls"&41;
FString TurnAxisName
Remarks
Axis name for direct turn left/right inputs (e.g. mouse). This should match an Axis Binding in your input settings