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API > API/Plugins > API/Plugins/ArchVisCharacter > API/Plugins/ArchVisCharacter/AArchVisCharacter
- APawn::SetupPlayerInputComponent()
- ACharacter::SetupPlayerInputComponent()
- AArchVisCharacter::SetupPlayerInputComponent()
References
| Module | ArchVisCharacter |
| Header | /Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharacter.h |
| Include | #include "ArchVisCharacter.h" |
| Source | /Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacter.cpp |
virtual void SetupPlayerInputComponent
&40;
UInputComponent &42; PlayerInputComponent
&41;
Remarks
Allows a Pawn to set up custom input bindings. Called upon possession by a PlayerController, using the InputComponent created by CreatePlayerInputComponent().