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Unreal Engine C++ API Reference > Plugins > AppleARKitPoseTrackingLiveLink > ILiveLinkSourceARKitPoseTracking
References
Module | AppleARKitPoseTrackingLiveLink |
Header | /Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKitPoseTrackingLiveLink/Public/AppleARKitPoseTrackingLiveLinkSourceFactory.h |
Include | #include "AppleARKitPoseTrackingLiveLinkSourceFactory.h" |
void UpdateLiveLink
&40;
FName SubjectName,
const FTimecode & Timecode,
uint32 FrameRate,
const FARPose3D & PoseData,
const FARPose3D & RefPoseData,
FName DeviceID
&41;