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Unreal Engine C++ API Reference > Plugins > AppleARKit > FAppleARKitAvailability
References
Module | AppleARKit |
Header | /Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitAvailability.h |
Include | #include "AppleARKitAvailability.h" |
static bool SupportsARKit10&40;&41;