Navigation
API > API/Plugins > API/Plugins/ApexDestruction > API/Plugins/ApexDestruction/UDestructibleComponent
- USkinnedMeshComponent::ShouldUpdateTransform()
- UDestructibleComponent::ShouldUpdateTransform()
References
| Module | ApexDestruction |
| Header | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h |
| Include | #include "DestructibleComponent.h" |
| Source | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp |
virtual bool ShouldUpdateTransform
&40;
bool bLODHasChanged
&41; const
Remarks
- Should update transform in Tick
- return true if need transform update. false otherwise.
Parameters
| Name | Description |
|---|---|
| bLODHasChanged | : Has LOD been changed since last time? |