Navigation
API > API/Plugins > API/Plugins/ApexDestruction
References
| Module | ApexDestruction |
| Header | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h |
| Include | #include "DestructibleMesh.h" |
Syntax
enum EImpactDamageOverride
&123;
IDO_None,
IDO_On,
IDO_Off,
IDO_MAX,
&125;
Values
| Name | Description |
|---|---|
| IDO_None | |
| IDO_On | |
| IDO_Off | |
| IDO_MAX |
Remarks
Chunks up to the depth DefaultImpactDamageDepth will take impact damage, unless IDO_On or IDO_Off is chosen.