Navigation
Unreal Engine C++ API Reference > Plugins > ApexDestruction
Deprecated * APEX is deprecated. Destruction in future will be supported using Chaos Destruction.
Syntax
UPROPERTY&40;EditAnywhere, Category&61;DestructibleDamageParameters&41;
float DamageSpread
Remarks
Parameters that pertain to chunk damage. Controls how easily damage spreads. DamageRadius = Damage*DamageSpread. All chunks within DamageRadius will take damage. Full damage is taken at zero distance, and zero damage at the DamageRadius.