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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/BoneControllers > API/Plugins/AnimationWarpingRuntime/BoneControllers/FLegRuntimeData
References
| Module | AnimationWarpingRuntime |
| Header | /Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_FootPlacement.h |
| Include | #include "BoneControllers/AnimNode_FootPlacement.h" |
Syntax
struct FInputPoseData
Remarks
Helper struct to store values coming directly, or trivial to calculate from just the input pose.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AlignmentAlpha | Calculated from a range of toe speeds to define when to blend in/out ground rotational alignment : When we have prediction/phase info, replac with roll-phase alpha | |
| FTransform | BallToFoot | ||
| FTransform | BallToGround | ||
| FTransform | BallTransformCS | ||
| float | DistanceToPlant | ||
| FTransform | FootToBall | ||
| FTransform | FootToGround | These are only used for debug draw at the moment : Use this info to more precisely figure out foot dimensions | |
| FTransform | FootTransformCS | ||
| FTransform | HipTransformCS | ||
| float | LockAlpha | ||
| float | Speed |