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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/BoneControllers > API/Plugins/AnimationWarpingRuntime/BoneControllers/FFootPlacementPelvisSettings
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Pelvis Settings",
Meta&61;&40;ClampMin&61;"0.0", UIMin&61;"0.0", ClampMax&61;"1.0", UIMax&61;"1.0", DisplayAfter&61;"bEnableInterpolation"&41;&41;
float HorizontalRebalancingWeight
Remarks
How much we move the pelvis horizontally to re-balance the characters weight due to foot offsets. A value of 0 will disable this effect. Higher values may move the mesh outside of the character's capsule