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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/BoneControllers > API/Plugins/AnimationWarpingRuntime/BoneControllers/FAnimNode_OrientationWarping
Syntax
UPROPERTY (EditAnywhere, Category=Settings, Meta=(EditCondition="RotationInterpSpeed > 0.0f"))
bool bCounterCompenstateInterpolationByRootMotion
Remarks
Whether to counter compensate interpolation by the animated root motion angle change over time. This helps to conserve the motion from our animation. Disable this if your root motion is expected to be jittery, and you want orientation warping to smooth it out.