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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/BoneControllers
References
| Module | AnimationWarpingRuntime |
| Header | /Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_OrientationWarping.h |
| Include | #include "BoneControllers/AnimNode_OrientationWarping.h" |
Syntax
enum EOrientationWarpingSpace
{
ComponentTransform,
RootBoneTransform,
CustomTransform,
}
Values
| Name | Description |
|---|---|
| ComponentTransform | Apply warping relative to current component transform |
| RootBoneTransform | Apply warping relative to previous frame's root bone transform. Use this mode when using an OffsetRootBone node which allows the root bone and component transforms to differ. |
| CustomTransform | Provide a custom transform pin. |