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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/BoneControllers
References
| Module | AnimationWarpingRuntime |
| Header | /Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_OffsetRootBone.h |
| Include | #include "BoneControllers/AnimNode_OffsetRootBone.h" |
Syntax
enum EOffsetRootBoneMode
&123;
Accumulate,
Interpolate,
Hold,
Release,
&125;
Values
| Name | Description |
|---|---|
| Accumulate | Accumulate the mesh component's movement into the offset. |
| Interpolate | Continuously interpolate the offset out In this mode, if the mesh component moves The root will stay behind, but will attempt to catch up |
| Hold | Stops accumulating the mesh component's movement delta into the root offset In this mode, whatever offset we have will be conserved, but we won't accumulate any more |
| Release | Release the offset and stop accumulating the mesh component's movement delta. |