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API > API/Plugins > API/Plugins/AnimationWarpingEditor > API/Plugins/AnimationWarpingEditor/AnimGraph
Inheritance Hierarchy
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_SkeletalControlBase
- UAnimGraphNode_StrideWarping
References
| Module | AnimationWarpingEditor |
| Header | /Engine/Plugins/Animation/AnimationWarping/Source/Editor/Public/AnimGraph/AnimGraphNode_StrideWarping.h |
| Include | #include "AnimGraph/AnimGraphNode_StrideWarping.h" |
Syntax
UCLASS ()
class UAnimGraphNode_StrideWarping : public UAnimGraphNode_SkeletalControlBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_StrideWarping | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_StrideWarping
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Overridden from UAnimGraphNode_SkeletalControlBase
| Type | Name | Description | |
|---|---|---|---|
| FText | Returns the short descriptive name of the controller. | ||
| const FAnimNode_SkeletalControlBase * | GetNode () |
||
| FText |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
Can customize details tab | |
| void | CustomizePinData
(
UEdGraphPin* Pin, |
Customize pin data based on the input | |
| void | GetInputLinkAttributes
(
FNodeAttributeArray& OutAttributes |
Get the named attribute types that this node takes (absorbs) as inputs. Other attributes are assumed to 'pass through' this node. | |
| FLinearColor | |||
| void | GetOutputLinkAttributes
(
FNodeAttributeArray& OutAttributes |
Get the named attribute types that this node provides as outputs. Other attributes are assumed to 'pass through' this node. | |
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
||
| void | ValidateAnimNodeDuringCompilation
(
USkeleton* ForSkeleton, |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |