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API > API/Plugins > API/Plugins/AnimationWarpingEditor > API/Plugins/AnimationWarpingEditor/AnimGraph > API/Plugins/AnimationWarpingEditor/AnimGraph/UAnimGraphNode_OffsetRootBone
- UAnimGraphNode_Base::GetInputLinkAttributes()
- UAnimGraphNode_OffsetRootBone::GetInputLinkAttributes()
References
| Module | AnimationWarpingEditor |
| Header | /Engine/Plugins/Animation/AnimationWarping/Source/Editor/Public/AnimGraph/AnimGraphNode_OffsetRootBone.h |
| Include | #include "AnimGraph/AnimGraphNode_OffsetRootBone.h" |
| Source | /Engine/Plugins/Animation/AnimationWarping/Source/Editor/Private/AnimGraph/AnimGraphNode_OffsetRootBone.cpp |
virtual void GetInputLinkAttributes
&40;
FNodeAttributeArray & OutAttributes
&41; const
Remarks
Get the named attribute types that this node takes (absorbs) as inputs. Other attributes are assumed to 'pass through' this node.