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Unreal Engine C++ API Reference > Plugins > AnimationSharing > UAnimationSharingStateProcessor
References
Module | AnimationSharing |
Header | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h |
Include | #include "AnimationSharingTypes.h" |
UFUNCTION&40;BlueprintNativeEvent, Category&61;AnimationSharing&41;
void ProcessActorState
&40;
int32 & OutState,
AActor &42; InActor,
uint8 CurrentState,
uint8 OnDemandState,
bool & bShouldProcess
&41;