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Unreal Engine C++ API Reference > Plugins > AnimationSharing
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAnimInstance
- UAnimSharingStateInstance
References
Module | AnimationSharing |
Header | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingInstances.h |
Include | #include "AnimationSharingInstances.h" |
Syntax
UCLASS&40;Transient, Blueprintable&41;
class UAnimSharingStateInstance : public UAnimInstance
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< UAnimSequence > | AnimationToPlay | |
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bool | bStateBool | |
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float | PermutationTimeOffset | |
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float | PlayRate |
Constructors
Type | Name | Description | |
---|---|---|---|
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UAnimSharingStateInstance
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | GetInstancedActors
(
TArray< class AActor* >& Actors |