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Unreal Engine C++ API Reference > Plugins > AnimationSharing > UAnimSharingInstance
References
Module | AnimationSharing |
Header | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h |
Include | #include "AnimationSharingManager.h" |
Source | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp |
void SetComponentUsage
&40;
bool bUsage,
uint8 StateIndex,
uint32 ComponentIndex
&41;
Remarks
Marks the component as either used/not-used, this is used to disable ticking of components which are not in use