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Unreal Engine C++ API Reference > Plugins > AnimationSharing > UAnimSharingInstance
References
Module | AnimationSharing |
Header | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h |
Include | #include "AnimationSharingManager.h" |
Source | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp |
void KickoffInstances&40;&41;
Remarks
Kicks off the blend and on-demand instances at the end of the current frame tick, this sets up the blend instance with the correct components to blend between